-Caveat Lector-

>>>Aha!  Finally found it!  For those of you who have been led to think
"shock and awe" are new terms, read on.  If you were in the dark about
the war games that were scripted that a certain General has complained
about, read on.  Note this was posted (and by me [if not this article then
another]) around six months ago.  Gotta listen to the generals, not the
pin-stripers nor the brown-nosers not the boot-lickers.  A<:>E<:>R <<<


http://www.guardian.co.uk/g2/story/0%2C3604%2C786992%2C00.html

"One way is to march straight to Baghdad, blowing up everything in your
way and then by shock and awe you cause the regime to collapse," Pike
says. "That is what Rumsfeld is complaining about when he talks about
unimaginative plodding. The alternative is to bypass the Iraqi forces and
deliver a decisive blow."

Wake-up call

If the US and Iraq do go to war, there can only be one winner, can't
there? Maybe not. This summer, in a huge rehearsal of just such a conflict
- and with retired Lieutenant General Paul Van Riper playing Saddam - the
US lost. Julian Borger asks the former marine how he did it

Julian Borger
Friday September 6, 2002
The Guardian

At the height of the summer, as talk of invading Iraq built in Washington
like a dark, billowing storm, the US armed forces staged a rehearsal using
over 13,000 troops, countless computers and $250m. Officially, America
won and a rogue state was liberated from an evil dictator.

What really happened is quite another story, one that has set alarm bells
ringing throughout America's defence establishment and raised questions
over the US military's readiness for an Iraqi invasion. In fact, this war game
was won by Saddam Hussein, or at least by the retired marine playing the
Iraqi dictator's part, Lieutenant General Paul Van Riper.

In the first few days of the exercise, using surprise and unorthodox
tactics, the wily 64-year-old Vietnam veteran sank most of the US
expeditionary fleet in the Persian Gulf, bringing the US assault to a halt.

What happened next will be familiar to anyone who ever played soldiers in
the playground. Faced with an abrupt and embarrassing end to the most
expensive and sophisticated military exercise in US history, the Pentagon
top brass simply pretended the whole thing had not happened. They
ordered their dead troops back to life and "refloated" the sunken fleet.
Then they instructed the enemy forces to look the other way as their
marines performed amphibious landings. Eventually, Van Riper got so fed up
with all this cheating that he refused to play any more. Instead, he sat on
the sidelines making abrasive remarks until the three-week war game -
grandiosely entitled Millennium Challenge - staggered to a star-spangled
conclusion on August 15, with a US "victory".

If the Pentagon thought it could keep its mishap quiet, it underestimated
Van Riper. A classic marine - straight- talking and fearless, with a purple
heart from Vietnam to prove it - his retirement means he no longer has to
put up with the bureaucratic niceties of the defence department. So he
blew the whistle.

His driving concern, he tells the Guardian, is that when the real fighting
starts, American troops will be sent into battle with a set of half-baked
tactics that have not been put to the test.

"Nothing was learned from this," he says. "A culture not willing to think
hard and test itself does not augur well for the future." The exercise, he
says, was rigged almost from the outset.

Millennium Challenge was the biggest war game of all time. It had been
planned for two years and involved integrated operations by the army,
navy, air force and marines. The exercises were part real, with 13,000
troops spread across the United States, supported by actual planes and
warships; and part virtual, generated by sophisticated computer models. It
was the same technique used in Hollywood blockbusters such as Gladiator.
The soldiers in the foreground were real, the legions behind entirely
digital.

The game was theoretically set in 2007 and pitted Blue forces (the US)
against a country called Red. Red was a militarily powerful Middle Eastern
nation on the Persian Gulf that was home to a crazed but cunning
megalomaniac (Van Riper). Arguably, when the exercises were first planned
back in 2000, Red could have been Iran. But by July this year, when the
game kicked off, it is unlikely that anyone involved had any doubts as to
which country beginning with "I" Blue was up against.

"The game was described as free play. In other words, there were two
sides trying to win," Van Riper says.

Even when playing an evil dictator, the marine veteran clearly takes
winning very seriously. He reckoned Blue would try to launch a surprise
strike, in line with the administration's new pre-emptive doctrine, "so I
decided I would attack first."

Van Riper had at his disposal a computer-generated flotilla of small boats
and planes, many of them civilian, which he kept buzzing around the virtual
Persian Gulf in circles as the game was about to get under way. As the US
fleet entered the Gulf, Van Riper gave a signal - not in a radio transmission
that might have been intercepted, but in a coded message broadcast from
the minarets of mosques at the call to prayer. The seemingly harmless
pleasure craft and propeller planes suddenly turned deadly, ramming into
Blue boats and airfields along the Gulf in scores of al-Qaida-style suicide
attacks. Meanwhile, Chinese Silkworm-type cruise missiles fired from some
of the small boats sank the US fleet's only aircraft carrier and two marine
helicopter carriers. The tactics were reminiscent of the al-Qaida attack on
the USS Cole in Yemen two years ago, but the Blue fleet did not seem
prepared. Sixteen ships were sunk altogether, along with thousands of
marines. If it had really happened, it would have been the worst naval
disaster since Pearl Harbor.

It was at this point that the generals and admirals monitoring the war game
called time out.

"A phrase I heard over and over was: 'That would never have happened,'"
Van Riper recalls. "And I said: nobody would have thought that anyone
would fly an airliner into the World Trade Centre... but nobody seemed
interested."

In the end, it was ruled that the Blue forces had had the $250m equivalent
of their fingers crossed and were not really dead, while the ships were
similarly raised from watery graves.

Van Riper was pretty fed up by this point, but things were about to get
worse. The "control group", the officers refereeing the exercise, informed
him that US electronic warfare planes had zapped his expensive microwave
communications systems.

"You're going to have to use cellphones and satellite phones now, they
told me. I said no, no, no - we're going to use motorcycle messengers and
make announcements from the mosques," he says. "But they refused to
accept that we'd do anything they wouldn't do in the west."

Then Van Riper was told to turn his air defences off at certain times and
places where Blue forces were about to stage an attack, and to move his
forces away from beaches where the marines were scheduled to land.
"The whole thing was being scripted," he says.

Within his ever narrowing constraints, Van Riper continued to make a
nuisance of himself, harrying Blue forces with an arsenal of unorthodox
tactics, until one day, on July 29, he thinks, he found his orders to his
subordinate officers were not being listened to any more. They were
being countermanded by the control group. So Van Riper quit. "I stayed on
to give advice, but I stopped giving orders. There was no real point any
more," he says.

Van Riper's account of Millennium Challenge is not disputed by the
Pentagon. It does not deny "refloating" the Blue navy, for example. But
that, it argues, is the whole point of a war game.

Vice-Admiral Cutler Dawson, the commander of the ill-fated fleet, and
commander, in real life, of the US 2nd Fleet, says: "When you push the
envelope, some things work, some things don't. That's how you learn from
the experiment."

The whole issue rapidly became a cause celebre at the Pentagon press
briefing, where the defence secretary, Donald Rumsfeld, got the vice-
chairman of the joint chiefs-of-staff, General Peter Pace, to explain why
the mighty US forces had needed two lives in order to win.

"You kill me in the first day and I sit there for the next 13 days doing
nothing, or you put me back to life and you get 13 more days' worth of
experiment out of me. Which is a better way to do it?" General Pace
asked.

Van Riper agrees with Pace in principle, but says the argument is beside
the point.

"Scripting is not a problem because you're trying to learn something," he
says. "The difference with this one was that it was advertised up front as
free play in order to validate the concepts they were trying to test, to
see if they were robust enough to put into doctrine."

It is these "concepts" that are at the core of a serious debate that
underlies what would otherwise be a silly row about who was playing fair
and who wasn't. The US armed forces are in the throes of what used to be
called a "Revolution in Military Affairs", and is now usually referred to
simply as "transformation". The general idea is to make the US military more
flexible, more mobile and more imaginative. It was this transformation that
Rumsfeld was obsessed with during his first nine months in office, until
September 11 created other priorities.

The advocates of transformation argue that it requires a whole new
mindset, from the generals down to the ordinary infantryman. So military
planners, instead of drawing up new tactics, formulate more amorphous
"concepts" intended to change fundamentally the American soldier's view
of the battlefield.

The principal concept on trial in Millennium Challenge was called "rapid,
decisive operation" (RDO), and as far as Van Riper and many veteran
officers are concerned, it is gobbledegook. "As if anyone would want slow,
indecisive operations! These are just slogans," he snorts.

The question of transformation and the usefulness of concepts such as
RDO are the subject of an intense battle within the Pentagon, in which
the uniformed old guard are frequently at odds with radical civilian
strategists of the kind Rumsfeld brought into the Pentagon.

John Pike, the head of GlobalSecurity.org, a military thinktank in
Washington, believes the splits over transformation and the whole Van
Riper affair reflect fundamental differences of opinion on how to pursue
the war on Iraq.

"One way is to march straight to Baghdad, blowing up everything in your
way and then by shock and awe you cause the regime to collapse," Pike
says. "That is what Rumsfeld is complaining about when he talks about
unimaginative plodding. The alternative is to bypass the Iraqi forces and
deliver a decisive blow."

Van Riper denies being opposed to new military thinking. He just thinks it
should be written in plain English and put to the test. "My main concern
was that we'd see future forces trying to use these things when they've
never been properly grounded in an experiment," he says.

The name Van Riper draws either scowls or rolling eyes at the Pentagon
these days, but there are anecdotal signs that he has the quiet support of
the uniformed military, who, after all, will be the first to discover whether
the Iraq invasion plans work in real life.

"He can be a real pain in the ass, but that's good," a fellow retired officer
told the Army Times. "He's a great guy, and he's a great patriot, and he's
doing all those things for the right reasons."

Guardian Unlimited © Guardian Newspapers Limited 2003
Forwarded for your information.  The text and intent of the article
have to stand on their own merits.
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