On Sat, Sep 7, 2013 at 1:02 AM, Kurt Roeckx <k...@roeckx.be> wrote: > reopen 712956 > thanks > >> nvidia-texture-tools (2.0.8-1+dfsg-4) unstable; urgency=low >> . >> [ Fabio Pedretti ] >> * Add armel and armhf build support (Closes: #721972) >> * Remove -march=athlon64 from CXXFLAGS (Closes: #713966, #712956) > > This is clealy the wrong bug you're closing. It's assigned to > 0ad. > > 0.0.14-2 is still using -msse -march=i686 on i386
See explanation by upstream here [1]. If compiling with -march=i686 is strictly not allowed on Debian i386, I can just simply stop building 0ad for i386, although I'm not sure if that's necessary at all; the package has been sitting in the archive for over a year and I still haven't gotten any complaints about 0ad not running on any Debian user's i386 machine. > It wasn't using -march=athlon64 on amd64 before either as far as I > know but had problem running on at least one of the buildds. The original issue was that nvidia-texture-tools was compiled with -march=athlon64, which caused one of the amd64 buildds to complain about an "Illegal instruction" when trying to run 0ad's test suite when building 0ad. There's a relevant issue filed against upstream nvidia-texture-tools about this as well. [2] Regards, Vincent [1] http://trac.wildfiregames.com/ticket/1994#comment:5 [2] https://code.google.com/p/nvidia-texture-tools/issues/detail?id=188 -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org