Source: trackballs
Version: 1.1.4-4.2
Severity: grave
Tags: help

Dear maintainer,

while I was preparing an NMU to fix #831119 and other bugs, I
discovered that the game is unplayable because it segfaults as soon
as I try to start a new game.

This issue might be related to #306998. I can't get a full
backtrace but gdb indicates that the issue is also related to guile-2.0.
Maybe the 0003-Port-to-Guile-2.0.patch is incomplete.

I don't think this game should be released with Stretch unless some is
able to fix this bug.

Regards,

Markus

-- System Information:
Debian Release: stretch/sid
  APT prefers unstable
  APT policy: (500, 'unstable'), (1, 'experimental')
Architecture: amd64 (x86_64)

Kernel: Linux 4.7.0-1-amd64 (SMP w/2 CPU cores)
Locale: LANG=en_GB.UTF-8, LC_CTYPE=en_GB.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Init: unable to detect

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