Source: trackballs Version: 1.1.4-4.2 Severity: grave Tags: help Dear maintainer,
while I was preparing an NMU to fix #831119 and other bugs, I discovered that the game is unplayable because it segfaults as soon as I try to start a new game. This issue might be related to #306998. I can't get a full backtrace but gdb indicates that the issue is also related to guile-2.0. Maybe the 0003-Port-to-Guile-2.0.patch is incomplete. I don't think this game should be released with Stretch unless some is able to fix this bug. Regards, Markus -- System Information: Debian Release: stretch/sid APT prefers unstable APT policy: (500, 'unstable'), (1, 'experimental') Architecture: amd64 (x86_64) Kernel: Linux 4.7.0-1-amd64 (SMP w/2 CPU cores) Locale: LANG=en_GB.UTF-8, LC_CTYPE=en_GB.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Init: unable to detect