Control: block -1 by 934148

Hi!

2019/09/06, 23:57 Leo L. Schwab wrote: Many introductory YouTube videos to
Blender make use of the

> Subdivision Surface modifier.  It was while following one of these
> tutorials for the new Blender 2.8 that I noticed it's not working.
>
>         To reproduce:
>         - Launch Blender
>         - Press DEL or 'X' to delete the default cube.
>         - Press SHIFT-A; add a torus or sphere to the workspace.
>         - In the right-hand properties panel, click on the
>           wrench/spanner icon to enter the modifiers panel.
>         - Click on Add Modifier; select Subdivision Surface.
>
>         What should happen is that the faces of the sphere/torus you
> added above should be subdivided to yield a finer mesh.  Further, by
> increasing the value of the Viewport value, you should be able to
> increase the amount of subdivision.
>
>         In my installation, nothing happens, and the displayed mesh
> remains unchanged.
>
>         Next, click on the Apply button in the modifier panel.
> Normally, this "commits" the subdivided mesh to the workspace, replacing
> the original.  In my installation, an error is displayed, reading:
>
>         "Modifier returned error; skipping apply"
>
>         Some brief Googling consistently suggested that this issue is
> related to a stale or misconfigured build directory; hence this report.
>
>         Thank you for your attention to this matter.
>
>                                         Schwab


The problem is related to the lack of OpenSubdiv as dependency package.

I've now set the block against it.

Versions of packages blender depends on:
> ii  blender-data                      2.80+dfsg-3
> ii  fonts-dejavu                      2.37-1
> ii  libavcodec58                      10:4.2-dmo5
> ii  libavdevice58                     10:4.2-dmo5
> ii  libavformat58                     10:4.2-dmo5
> ii  libavutil56                       10:4.2-dmo5
>

Drop this sh*t, please.

Cheers.

mfv

>

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