Control: block -1 by 934148 Hi!
2019/09/06, 23:57 Leo L. Schwab wrote: Many introductory YouTube videos to Blender make use of the > Subdivision Surface modifier. It was while following one of these > tutorials for the new Blender 2.8 that I noticed it's not working. > > To reproduce: > - Launch Blender > - Press DEL or 'X' to delete the default cube. > - Press SHIFT-A; add a torus or sphere to the workspace. > - In the right-hand properties panel, click on the > wrench/spanner icon to enter the modifiers panel. > - Click on Add Modifier; select Subdivision Surface. > > What should happen is that the faces of the sphere/torus you > added above should be subdivided to yield a finer mesh. Further, by > increasing the value of the Viewport value, you should be able to > increase the amount of subdivision. > > In my installation, nothing happens, and the displayed mesh > remains unchanged. > > Next, click on the Apply button in the modifier panel. > Normally, this "commits" the subdivided mesh to the workspace, replacing > the original. In my installation, an error is displayed, reading: > > "Modifier returned error; skipping apply" > > Some brief Googling consistently suggested that this issue is > related to a stale or misconfigured build directory; hence this report. > > Thank you for your attention to this matter. > > Schwab The problem is related to the lack of OpenSubdiv as dependency package. I've now set the block against it. Versions of packages blender depends on: > ii blender-data 2.80+dfsg-3 > ii fonts-dejavu 2.37-1 > ii libavcodec58 10:4.2-dmo5 > ii libavdevice58 10:4.2-dmo5 > ii libavformat58 10:4.2-dmo5 > ii libavutil56 10:4.2-dmo5 > Drop this sh*t, please. Cheers. mfv >