> It is somewhat difficult to explain, but in any case, godot3 does not seem
> to behave as expected with these taskbars. Instead, once a project is opened
> in godot3, the icon in the taskbar appears to duplicate, such that the running
> instance of godot3 shows up separately from the pinned icon.

What make you believe this should be fixed in godot3 and not in the
implementation of these taskbars?

> It seems that the fix is to change the name of the .desktop file from
> "godot3.desktop" to just "godot.desktop"

Doing this would make it harder to introduce godot4 in parallel with
godot3.  As the former now is available from upstream, I guess it is
something to consider.
-- 
Happy hacking
Petter Reinholdtsen

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