> Any thoughts on how to move forward from here?

I've just been playing with the various options in the S2_2
development code (soon to become 2.2.3). I haven't checked 2.2.2;
there have been some tweaks in this area since then.

The smallest window I was able to achieve was about 789x557 (but that
doesn't include window furniture, e.g. title bar). That was with the
following combination of options:
  "Arrange widgets for small displays" set
  "Merge the message notebook and the map notebook" set
  "Split bottom notebook area" *not* set
This was on a big desktop system with no attempt made to optimise font
sizes, etc, so perhaps it could be made even smaller.

And I've actually played Freeciv (single-player) in reasonable comfort
on an Eee 901 (1024x600) -- this was trunk code, but I don't think
it's significantly different in this regard. With regards to the GNOME
panels, we run with a single panel vertically down the left of the
screen; it's quite usable and makes a surprising amount of difference.

I think we're probably reaching the limits of what's possible here; we
seem to be more or less below 800x600, and 640x480 looks pretty
hopeless (sorry Eee 701 users). It's certainly a lot better than it
was. Any point in keeping this bug open?



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