Public bug reported:

Binary package hint: gnome-games

When i play freecell, the application doesn't allow me to move a stack
to another valid stack until i make other arbitrary moves first.

For example, (may not be a working example, but demonstrates the idea of what's 
going on), say I have the following stacks:
(r-red, b-black)
RESERVES: 1/4 free

[stack1]     
[stack2]     
rK   
r9,b8,r7,b6,r5
[stack3]
rJ,b10
...

And say I want to move the stack of 98765 onto the J,10 (that would be a valid 
move).
The problem lies in that the game won't let me do that until i move the K to 
the reserve, then it allows the moving of the stacks as mentioned.

Now is there a rule I'm missing or can this be resolved?

--This limits the 'realism' to the game, providing more of a crutch
(maybe make it an option..)

ProblemType: Bug
Architecture: i386
Date: Sat Jul  5 12:02:31 2008
DistroRelease: Ubuntu 8.04
Package: gnome-games 1:2.22.2.1-0ubuntu1
PackageArchitecture: i386
ProcEnviron:
 PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games
 LANG=en_US.UTF-8
 SHELL=/bin/bash
SourcePackage: gnome-games
Uname: Linux 2.6.24-19-generic i686

** Affects: gnome-games (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: apport-bug

-- 
Free Cell won't allow me to make seemingly valid moves
https://bugs.launchpad.net/bugs/245840
You received this bug notification because you are a member of Ubuntu
Desktop Bugs, which is subscribed to gnome-games in ubuntu.

-- 
desktop-bugs mailing list
desktop-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/desktop-bugs

Reply via email to