Public bug reported: Binary package hint: gnome-games
When i play freecell, the application doesn't allow me to move a stack to another valid stack until i make other arbitrary moves first. For example, (may not be a working example, but demonstrates the idea of what's going on), say I have the following stacks: (r-red, b-black) RESERVES: 1/4 free [stack1] [stack2] rK r9,b8,r7,b6,r5 [stack3] rJ,b10 ... And say I want to move the stack of 98765 onto the J,10 (that would be a valid move). The problem lies in that the game won't let me do that until i move the K to the reserve, then it allows the moving of the stacks as mentioned. Now is there a rule I'm missing or can this be resolved? --This limits the 'realism' to the game, providing more of a crutch (maybe make it an option..) ProblemType: Bug Architecture: i386 Date: Sat Jul 5 12:02:31 2008 DistroRelease: Ubuntu 8.04 Package: gnome-games 1:2.22.2.1-0ubuntu1 PackageArchitecture: i386 ProcEnviron: PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games LANG=en_US.UTF-8 SHELL=/bin/bash SourcePackage: gnome-games Uname: Linux 2.6.24-19-generic i686 ** Affects: gnome-games (Ubuntu) Importance: Undecided Status: New ** Tags: apport-bug -- Free Cell won't allow me to make seemingly valid moves https://bugs.launchpad.net/bugs/245840 You received this bug notification because you are a member of Ubuntu Desktop Bugs, which is subscribed to gnome-games in ubuntu. -- desktop-bugs mailing list desktop-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/desktop-bugs