On Tue, 2007-10-09 at 10:45 +0000, Sam Morris wrote: > On Tue, 09 Oct 2007 10:52:14 +0100, Gustavo J. A. M. Carneiro wrote: > > > I don't care only about proprietary applications. You think for example > > that Second Life Linux client (which is open source) will use Pulse > > Audio API directly? It will take years before that happens. I remember > > perfectly well how much time it took for applications to switch from OSS > > to ALSA, after Linux declared ALSA the official "blessed" Linux sound > > API. > > It still hasn't happened. Proprietary games all still use OSS... even > Teamspeak, which you would think would be designed to function at the > same time as other sound-using programs, uses OSS... meaning that it's > impossible to actually use it while playing a game.
And OpenSolaris is only just *starting* to use OSS :) http://www.opensolaris.org/jive/thread.jspa?threadID=32401&tstart=0 Cheeri, Calum. -- CALUM BENSON, Usability Engineer Sun Microsystems Ireland mailto:[EMAIL PROTECTED] GNOME Desktop Team http://blogs.sun.com/calum +353 1 819 9771 Any opinions are personal and not necessarily those of Sun Microsystems _______________________________________________ desktop-devel-list mailing list [email protected] http://mail.gnome.org/mailman/listinfo/desktop-devel-list
