Hello, I'm testing out my client-side code by firing off many threads which in turn, call a simulated server. I find that it works okay up until a certain point. Any more than about 60 threads, and I get in trouble - not all messages get sent, and the program never exits, either.
However, in the documentation I've noticed that it's recommended to change default thread model, and it then goes on to discuss an example for server-side code. I'm wondering if this applies equally to the client side. The server side is also implemented with mina, so I'm going to change that as well and try out client again. I'm puzzled, though as to why messages never complete and it never exits. I would think it would just block somewhere and complete time would be longer, but maybe my understanding is incorrect, and maybe the behavior I'm seeing would be different with a non-default thread model. I can supply my code examples, if need be. Cheers, -- Sean LeBlanc:[EMAIL PROTECTED] http://sean-leblanc.blogspot.com/ The problem with reality is the lack of background music.
