I am using WorldWind caching. one of my caching using 256x256, but when I used OpenLayers with 256x256 it has very strange behavior, it downloaded the same tile more than once and draw it on different places on the same level. attached an image of this behavior My code: map = new OpenLayers.Map('map',{numZoomLevels: 18,'m http://n2.nabble.com/file/n5060802/OpenLayers.JPG OpenLayers.JPG axResolution': 0.1875, tileSize: new OpenLayers.Size(256, 256)}); ww2 = new OpenLayers.Layer.CGIS( "LANDSAT", "http://172.31.101.109:8080/servlet/getWWJ", 3, 13,{dir:"t256"}); ww2.transitionEffect = 'resize'; map.addLayers([ww2]); map.addControl(new OpenLayers.Control.LayerSwitcher()); map.setCenter(new OpenLayers.LonLat(51.275, 25.208), 8);
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