You can do something like

layers = map.layers;
    j=0;
        for(i=0;i<layers.length;i++)
        {
                var x = new OpenLayers.Format.XML();
                if (layers[i].renderer)
                        contents[j] = x.write(layers[i].renderer.rendererRoot);
                j++;
        }

the content of all SVG renderer will be in the contents Table
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