On Sun, 1 Jun 2003, Andrew C Aitchison wrote: >> Just curious, as I'm not too familiar with XvMC yet, but would this >> provide another Xv adapter that used the 3D texture engine to display >> videos rather than othe video overlay? or something else. Sorry for >> my ignorance. > ... ... ... >> --- Mark Vojkovich <[EMAIL PROTECTED]> wrote: >> > I'd like to propose adding a XvMCCopySurfaceToGLXPbuffer function >> > to XvMC. I have implemented this in NVIDIA's binary drivers and >> > am able to do full framerate HDTV video textures on the higher end >> > GeForce4 MX cards by using glCopyTexSubImage2D to copy the Pbuffer >> > contents into a texture. > >I don't really know any more than you but my guess is that while >this may be presented as another Xv adapter, what it really does is >make a video source available as a texture. >This would allow you to, for instance, display a virtual reality >living-room and whenever the camera falls on the TV it would be >showing live pictures from a video feed.
Another more useful use would be CNN like video effects where the fullscreen shrinks to an inset and then rotates on a 3D angle, etc. Various nifty 3D video effects for video editing/production could be done. -- Mike A. Harris _______________________________________________ Devel mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/devel