What's the question/problem?
Where might this bug be at home?
By "bug" I mean that red and blue are always the same, which they obviously shouldn't.
By "at home" means in what part of the XAA (?) source should I start looking?
Thomas
Mark (and others),
I played a little with a8r8g8b8 alpha textures and despite the fact my driver (erm, by hardware reasons) can't accelerate them, I think I found an issue:
(I use a source where these kinds of alpha textures are still accepted by XAA, ie before Mark disabled this).
The textures always have identical red and blue alphas. Green is ok, though. I have no idea where to look for this... any hint?
Thomas
-- Thomas Winischhofer Vienna/Austria thomas AT winischhofer DOT net http://www.winischhofer.net/ twini AT xfree86 DOT org
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-- Thomas Winischhofer Vienna/Austria thomas AT winischhofer DOT net *** http://www.winischhofer.net/ twini AT xfree86 DOT org
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