On Fri, 5 Mar 2004, Thomas Winischhofer wrote:

> Mark Vojkovich wrote:
> > On Fri, 5 Mar 2004, Thomas Winischhofer wrote:
> > 
> > 
> >>What exactly does a video driver have to be able to do if the 
> >>SupportConvert32to24 flag is set at calling xf86SetDepthBpp, provided 
> >>the hardware supports, for instance, 24bpp (framebuffer depth) only? 
> > 
> > 
> >    It's expected to support a 24bpp framebuffer.  
> 
> So far, so good.
> 
>  > Depth 24/32 bpp will get translated to depth 24/24 bpp.
> 
> By whom (ie what layer)? Does the video driver in any way need to take 
> care of this?

   Not that I can remember.  XAA and fb should take care of it.
This used to be the default mode for the MGA driver, but 3D wasn't
usable in 24 bpp so I think the DRI folks changed the default.

                        Mark.

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