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I never thought the NSF would get involved in such a thing.  Good

I invite the team working on this to join do-code and network with
others intersted in technology that would support such citizenr
interactivity.  We have experienced technlogy that works in MN, it is
called an e-mail list. However, our interest in expanding the
technical options haven't had an opportunity to be be developed.  The
key is to work from the citizens perspective and not create
technologies with high learning curves.  The other challenge is that
systems can't be buit in a vacuum, you need e-citizens who use this
stuff in the real world for everyday political participation.

The e-thepeople have built a slashdot like system for discussion of
major issues and WebLab has a system for small group dialogue.  There
are many other systems in Europe and beyond. Let's get all you folks
together and see what kinds of component oriented systems are
possible.  I invite anyone interested in this to join the do-code
e-mail list: [EMAIL PROTECTED]

Steven Clift
Democracies Online

From: Seth Grimes <[EMAIL PROTECTED]>
Date: Tue, 24 Sep 2002 22:36:21 -0400 (EDT)
To: David Farber <[EMAIL PROTECTED]>
Subject: [cpsr-activists] Fwd: Carnegie Mellon Team Wins $2.1 Million to
Build Online Forum for Citizen Deliberation

>Carnegie Mellon Team Wins $2.1 Million to Build Online Forum for Citizen
>PITTSBURGH - The National Science Foundation has approved a three-year
>$2.1 million grant to support a Carnegie Mellon University team of
>"electronic democracy" researchers.
>The research team, led by faculty members Peter M. Shane, Peter Muhlberger
>and Robert Cavalier, seeks to develop and test software that would enable
>large numbers of citizens to use the Internet more effectively to learn
>about, deliberate and act upon community issues.
>The "Virtual Agora Project" named for the ancient Athenian marketplace
>will seek to identify how information technology can best be used to
>support "electronic democracy" and to demonstrate the value of
>computer-mediated communication for building a widespread and inclusive
>political community.
>Through a variety of experiments and comparisons between online
>deliberation and face-to-face dialogue, the team hopes to learn about how
>online communication affects its participants and how it contributes to
>the quality of their decision making.
>The software they develop could lead to new forms of online civic
>engagement, including public hearings to inform government decision-making
>processes, new forms of public opinion polling, and new tools for
>community organizing and problem solving.
>The software, including so-called "audio bulletin boards," will be
>designed to be accessible to anyone with a modem and modest computing power.
>Peter M. Shane, a principal investigator on the project and director of
>Carnegie Mellon's Institute for the Study of Information Technology and
>Society (InSITeS), said, "The Virtual Agora Project will be a major leap
>forward in both our understanding of how people's knowledge and values are
>affected by online deliberation and the translation of that understanding
>into usable software."
>Shane, an expert in constitutional and administrative law, played a
>leading role in founding Carnegie Mellon's e-democracy research program
>two years ago.
>"The NSF grant will help us figure out under what circumstances the
>Internet might become a medium for meaningful and enduring civic dialogue
>on an inclusive basis," Shane said. "As a public law scholar, and as a
>citizen, that's my key objective."
>Peter Muhlberger, the lead social scientist on the team, said, "We hope to
>shed light on how online participation affects civic engagement. We will
>study how much conflict, consensus and community-mindedness emerge among
>participants, whether trust and social capital rise, how inclusive
>involvement proves to be and whether citizens perceive outcomes as legitimate."
>"Our goal is to develop online communication and information tools that
>empower citizens to identify what problems their communities face,
>intelligently discuss which policies best address these problems and
>effectively communicate their considered opinions to policy makers,"
>Muhlberger said.
>Robert Cavalier, the principal investigator who will oversee the technical
>development of the "virtual agora," directs the Multi-Media Lab in the
>Carnegie Mellon Philosophy Department's Center for the Advancement of
>Applied Ethics. "We face a major challenge," Cavalier said, "of developing
>high-telepresence audio and video web software for collaborative
>information sharing and deliberation. We are going to try to enable users
>to express nonverbal cues easily and to develop mutual communicative
>knowledge, which is a key component of successful face-to-face interaction."
>Cavalier also said that he is hopeful that the team's software will result
>in advances not only in how issues are discussed online, but also in how
>they are visually represented. "There is great potential to improve
>deliberation by improving the ways in which participants can track the
>arguments voiced and the positions at stake," according to Cavalier.
>Jeffrey Hunker, dean of the H. John Heinz III School of Public Policy and
>Management, regards the Agora Project as a good example of Carnegie
>Mellon's pioneering interdisciplinary work.
>"The Agora Project marks another milestone in the Heinz School's
>commitment to create and disseminate knowledge relevant to managing
>information technology in the public interest," Dean Hunker said.
>The faculty research group will also include two faculty members in
>Carnegie Mellon's School of Computer Science: Robert Kraut, a social
>psychologist who is a leading authority on human-computer interaction, and
>William Scherlis, a software engineer with extensive experience in
>e-government research and the development of collaborative software.
>The Virtual Agora Proposal was among 465 information technology proposals
>seeking funding this year from the National Science Foundation at what the
>NSF calls "the medium level" of funding. NSF decided to fund only about 15
>per cent of the proposals presented.
>One of 28 expert panels reviewed each of the 465 applications, providing
>NSF program officers with reviews from at least three independent experts
>prior to the program decision. The panel evaluating the Virtual Agora
>proposal gave it their "highest rating" among the proposals it reviewed.
>The NSF award will bring more than $900,000 to Carnegie Mellon in its
>first year. Because the project has already been approved for three years
>based on "scientific/technical merit," the remainder of the funding is
>contingent only on Congress's continued funding for the NSF and the
>project meeting its expected goals.
>Professor Shane believes that "the quality and interdisciplinarity of
>Carnegie Mellon" were critical to the credibility of his team's proposal.
>"The fact that we bring together three different schools and that our
>software is being developed mainly in the Philosophy Department makes an
>important statement about Carnegie Mellon's uniquely collaborative spirit
>and capacities. The NSF has given us an exceptional opportunity to do
>basic research that could turn out to be profoundly helpful in the real
>world of democracy," he added.
>* * *
>Please do not "Reply" to this message.  For further information, please
>contact Peter M. Shane, Director, InSITeS, at [EMAIL PROTECTED] or (412)

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