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On Sunday 22 August 2004 02:16, John Lightsey wrote:
> At any rate, here are the results of the first run.  If anyone has
> suggestions for fixing any of the cards which failed in one way or
> another, I would really appreciate the feedback.

Awesome stuff.

I'd ask that you open bugs for the crashes you get, preferably with testcases 
that aren't closed-source games if possible.

> All of the benchmarks were started with X already running.  I logged into a
> user account, started X with "xinit /usr/X11R6/bin/xterm -- :0" then ran
> the benchmarks one after the other.

There are several programs under mesa/progs/* that include synthetic 
benchmarks, which might show interesting variations compared with glxgears 
(the other canonical synthetic benchmark).  Maybe.  Also several of the 
xscreensaver GL demos have benchmarks; glblur, blocktube, flurry, and 
lavalite are particularly punishing, and menger and sierpinski3d are great 
for generating absurd numbers of polygons.

> Cards that didn't work:
>
> Oxygen GMX 2000 96MB (gamma).  I tried various BusID values.  X would
> start, but direct rendering was always disabled.

This you can probably drop from future testing.

> Rage Pro Turbo (mach64)  glxgears works with 181.6 fps, but every other
> OpenGL program would crash.

This is disturbing, I used to play ut on a mach64 all the time.  Perhaps the 
DMA path is still busted?

- - ajax
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