http://bugs.freedesktop.org/show_bug.cgi?id=27141





--- Comment #4 from Chris Rankin <ranki...@googlemail.com>  2010-03-18 12:38:07 
PST ---
(In reply to comment #3)
> Patches are welcome :)

Actually, I would describe this as "the cause" rather than "the fix". I was
hoping that someone who understands what the code *should* be doing would step
in at this point. Maybe Mesa shouldn't be calling radeonFlush() in the first
place here? Or maybe ctx->DrawBuffer shouldn't be unreferenced so early in the
clean-up sequence? I have no intention of papering over this bug with an
off-hand NULL check at this stage.


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