http://bugs.freedesktop.org/show_bug.cgi?id=27148





--- Comment #2 from Török Edwin <edwinto...@gmail.com>  2010-03-26 03:34:58 PST 
---
This prevents blender 2.5's "OpenGL render image", and "OpenGL render
animation" from working.
It says it failed to create OpenGL offscreen buffer:
      GPUFrameBuffer: framebuffer incomplete error 36061
      Unsupported framebuffer format.

By looking at 
./source/blender/gpu/intern/gpu_extensions.c in blender I see it needs these:
type = GL_UNSIGNED_BYTE;
format = GL_DEPTH_COMPONENT;
internalformat = GL_DEPTH_COMPONENT;

type = GL_UNSIGNED_BYTE;
format = GL_RGBA;
internalformat = GL_RGBA8;


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