http://bugs.freedesktop.org/show_bug.cgi?id=27148
--- Comment #2 from Török Edwin <edwinto...@gmail.com> 2010-03-26 03:34:58 PST --- This prevents blender 2.5's "OpenGL render image", and "OpenGL render animation" from working. It says it failed to create OpenGL offscreen buffer: GPUFrameBuffer: framebuffer incomplete error 36061 Unsupported framebuffer format. By looking at ./source/blender/gpu/intern/gpu_extensions.c in blender I see it needs these: type = GL_UNSIGNED_BYTE; format = GL_DEPTH_COMPONENT; internalformat = GL_DEPTH_COMPONENT; type = GL_UNSIGNED_BYTE; format = GL_RGBA; internalformat = GL_RGBA8; -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel