If we're going to see a point release of E16, I thought I may as well submit a bug report or two. I couldn't find anywhere on the web page for this sort of stuff, so please feel free to send flames/directions if I was just plain blind.
At some point, I found E16 would crash if I produced a 1x1-size window (by doing something like echo "P1 1 1 0" | display), but that doesn't seem to happen now, so it was probably something else. Hmm. Non-reproducable for now. I may find it sometime in the future. If you run RealOne player (downloadable from www.real.com - arguably the program with the greatest discrepancy between the view held on the website and the quality of the programming I have ever seen) on any virtual desktop other than the first one, really strange things happen. One gets a rather trashed virtual desktop, with a realplayer-shaped hole in it that still works, and all of the rest of the screen that doesn't update itself or respond to mouse clicks. Something to do with realplayer's weird and frivolous use of shaped windows I guess. The third item is more a feature request than a bug report. The window operation __A_RAISE_LOWER (which can be used in a theme) behaves a little oddly. For example, say the action __A_RAISE_LOWER is attached to a window border button (as it is in the theme I am using), and there are three windows on the desktop. Windows 1 and 2 are disjoint, but window 3 overlaps with them both. My understanding of __A_RAISE_LOWER is that it should raise the window to the top of the pile, unless it has nothing already in front of it at which point it should lower it to the bottom. Now, lower window 1, then lower window 2, then lower window 3. Now, if one clicks on the RAISE_LOWER button on window 2, nothing (visible) happens. This is because window 2 is "behind" window 1, even though they don't overlap. I am not suggesting changing the behaviour of __A_RAISE_LOWER, because that may confuse people who want it how it currently is, but another option that does check for overlapping windows would be really nice. Matthew Wakeling ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ enlightenment-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
