On 30 May 2003 09:11:41 +0200 Moritz Angermann <[EMAIL PROTECTED]>
babbled:

> does Evas support at a certain point OpenGL or another way to access
> accelerated 3D?
> I'd be interested in building a small RPG game based on evas which
> features a 3D world.

evas doesn't do 3d. you want 3d? use gl. evas is a 2d canvas. that's its design. it's 
2d. 3d is a whole new world and i would do it very different;ly if i was doing a 3d 
canvas. now back to reality & 2d... now u could do isometiric layout (like ultima 
online, diablo, diablo2 etc.) and that would work within evas. at this stage evas had 
its gl engine removed in a rewrite and hasn't been put back in yet - but u can go code 
using the software engine quite happily. its definitely NOT slow.

> And as I see Raster working on Ecore, this could be used as a Client
> Server abstraction for network Data exchange, right?

yup. it has an abstraction for doing remote IPC so all ipc is buffered for u and 
incoming ipc requests are just events like any other event in your input stream.

> Thus it should be fairly be possible to create a MMORPG ( Massive
> Multiplayer Online Role Play Game ) with the enlightenment components,
> right?

yes. :)

> thank you for your time and possible answers.
> 
> regards,
> Moritz Angermann
> 
> 
> 
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