Hi!

Ive been fooling a bit around, adding ecore_directfb and
ecore_evas_directfb (mostly just copied from fb modules)

Ive been trying hard to be able to use edje with directfb.. Ive only
gotten to the part where I can use the "edje" program to display it self
in a DirectFB surface/window. Though I find it really odd, that the only
graphics I see is the test programs (the part selection and the border
window of the edje) not the edje itself.. I modified edje_main.c to
display "e_logo.eet test" by default (without having to click in the
selection) It works well with both x11 and fb, but not directfb...

Is there anything obvios I might have overlooked that you can tell
without having to look at the code I did..?

I started out by basically just rename fb to dfb.. then added code to
open DirectFB and create a window, then modifed evas to use directfb
engine instead of fb engine.

A note on evas too. I noticed the text objects dont work.. I tried
modifing code to use DirectFBs text natively instead of evases common
font software code. I got it to work to some extend though not
satisfactory (skipped difficult parts like querying positions of
characters and such) Is there a reason why the evas software code was
chosen over DirectFBs? I guess text drawing cant really be accelerated,
but still..

My interest is to be able to run edjes in DirectFB surfaces, including
all the input stuff, which means a bit of work on a directfb ecore
module too as I understand.. Im ready to give it a go, but Ive been
using a bit too much time trying to understand why the "edje" program
only shows its own graphics and not the edje...

sorry for the long email! and the poor english. But Ill give back fully
functional edje on DirectFB :) atleast Ill give it my best try!

best regards Hallvar Helleseth



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