> Log: > + Add a radial distort filter, thanks jose! :)
It should be clear by now after the several examples I've sent you and the many email discussions that you can use this span-generating/ span-compositing mechanism to efficiently realize most any kind of software-based gfx you want.. including such things as 'filters', procedurally generated textures, etc. I have some serious reservations about other remaining aspects of enesim but I won't go into that here since I've gone over some of those with you already. Remember, if you don't do things 'right', I'll have no choice but to go ahead and write my own lib. :) In any event, it's up to those interested to go ahead and implement whatever 'things' you want in enesim. With a little imagination and some basic math skills anyone can write their own... eg. go thru the gimp's various filters and write your own versions, etc. Get a good aa polygon span-rasterizer and a stroke generator and use these 'operators' as paint-servers for path stroke/fill as well... and you'll have more than most needs for extensive 2D+ gfx. And if desired, for those who can't live without gl or whatnot, a similar set of 'things' can be realized via gl fragment-shaders, etc. PS. Off-topic here but.. What's all this talk I see of "releasing" estuff? This madness must stop. It threatens the very fabric of existance. ____________________________________________________________ Get a life insurance quote online. Click to compare rates and save. http://thirdpartyoffers.juno.com/TGL2141/fc/BLSrjpTQcxLAvWWK0T0ykxnhcTAs5HfTKidxLCnzZ6CHswlmqWozCwaEx4s/ ------------------------------------------------------------------------------ Stay on top of everything new and different, both inside and around Java (TM) technology - register by April 22, and save $200 on the JavaOne (SM) conference, June 2-5, 2009, San Francisco. 300 plus technical and hands-on sessions. Register today. Use priority code J9JMT32. http://p.sf.net/sfu/p _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
