Thanks Matt. I wrote following code. Is it what you wanted to say? Following code actually doesn't work... Am i wrong at any place?
===== function onEffectStart(event:Object) : Void { var initObj:Object = new Object(); initObj.yFrom = ""; initObj.yTo = ""; initObj.duration = "300"; switch (ModelLocator.catEffect) { case "movePageU2M": initObj.yFrom = "0"; initObj.yTo = "-365"; break; case "movePageM2B": initObj.yFrom = "-365"; initObj.yTo = "-730"; break; case "movePageB2M": initObj.yFrom = "-730"; initObj.yTo = "-365"; break; case "movePageM2U": initObj.yFrom = "-365"; initObj.yTo = "0"; } this.createClassObject(mx.effects.Move, "imgeffect", getNextHighestDepth(), initObj); event.effect = imgeffect; } ... <mx:Image x="0" y="0" source="page-0001.jpg" effectStart="onEffectStart(event);" moveEffect="imgeffect" /> ===== Best Regards, Keishichi --- In flexcoders@yahoogroups.com, "Matt Chotin" <[EMAIL PROTECTED]> wrote: > > Assign the moveEffect before you do any moving. Add an effectStart > handler to the Image, the event property will contain an "effect" > property which is the instance of the effect that you're using. Set the > yFrom and yTo properties right then. > > > > Haven't tried this, but it's a thought... > > > > Good luck! > > > > Matt > > > > ________________________________ > > From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On > Behalf Of keishichi2001 > Sent: Thursday, November 10, 2005 1:05 AM > To: flexcoders@yahoogroups.com > Subject: [flexcoders] another event, instead move? > > > > env : Flex1.5 + Cairngorm > > little bit difficult to explain my situation.... > > =========== > > i've trying to develop a catalog-viewer application with Flex. > Multiple components i have... > > Main.mxml : this is the main application that user access. > cat1.mxml : catalog application 1. > cat2.mxml : catalog application 2. > ... > catn.mxml : catalog application n. > > Single catalog application may contain about 10 pages, so i used > ViewStack and 10 pages are all child(mx:Image) of the ViewStack. > The size of a page is vertical-rectangle(ie, 300x900). > However size of the ViewStack - that i mentioned above - is 300x300. > Which means, each page should have vertical scrollbar that user could > browse top, middle, bottom of the page. > > Now, Main.mxml has 'catalog chooser' so that user could choose a > catalog they want to browse. > Main.mxml also has the catalog-controller so that user can move pages > either 'previous' or 'next'. > Also they could browse any part of the current page - top, middle, > bottom. > > All of catalog applications are defined within Main.mxml as follows. > > <mx:Loader contentPath="catalog/cat1.mxml.swf" ... /> > > which means, the catalog user specified should be loaded dynamically. > In this case, AS code inside of Main.mxml doesn't work against > cat1.mxml. > Therefore i use ModelLocator of Cairngorm, so that both main > application and catalog application should be able to share > information, like Y-axis of the image.(yes, sharing Y-axis does work > correctly.) > > ===== > > Now, my issue.... > > Remember, single page of a catalog application has 300x900 size. > So user can move top to middle, middle to bottom, whatever.... > I'd like to give the page(mx:Image) with Effect(moveEffect), for > natural page moving... > I reallized i should at least have four Effects as following. > > <mx:Effect> > <mx:Move name="movePageU2M" yFrom="0" yTo="-300" duration="300" /> > <mx:Move name="movePageM2B" yFrom="-300" yTo="-600" duration="300" /> > <mx:Move name="movePageB2M" yFrom="-600" yTo="-300" duration="300" /> > <mx:Move name="movePageM2U" yFrom="-300" yTo="0" duration="300" /> > </mx:Effect> > > And either of them should be set against moveEffect of mx:Image, when > user act on catalog-controller of Main.mxml. > > For this, i've already tryied move event of mx:Image. > The event object has y, and oldY. I thought i could compare them and > tried to setStyle("moveEffect", ModelLocator.catEffect) within move > event. > * ModelLocator.catEffect was set when user contolls catalog-controller > of Main.mxml. > However move event is broadcast *just after* object moved. > So above my code doesn't work well. > > > ====== > > I hope some of you understand my explantion,,, > and could you please give me any clue? > > > Thanks in advance, > Keishichi > > > > > > > > -- > Flexcoders Mailing List > FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt > Search Archives: > http://www.mail-archive.com/flexcoders%40yahoogroups.com > > > > > SPONSORED LINKS > > Web site design development > <http://groups.yahoo.com/gads?t=ms&k=Web+site+design+development&w1=Web+ > site+design+development&w2=Computer+software+development&w3=Software+des > ign+and+development&w4=Macromedia+flex&w5=Software+development+best+prac > tice&c=5&s=166&.sig=L-4QTvxB_quFDtMyhrQaHQ> > > Computer software development > <http://groups.yahoo.com/gads?t=ms&k=Computer+software+development&w1=We > b+site+design+development&w2=Computer+software+development&w3=Software+d > esign+and+development&w4=Macromedia+flex&w5=Software+development+best+pr > actice&c=5&s=166&.sig=lvQjSRfQDfWudJSe1lLjHw> > > Software design and development > <http://groups.yahoo.com/gads?t=ms&k=Software+design+and+development&w1= > Web+site+design+development&w2=Computer+software+development&w3=Software > +design+and+development&w4=Macromedia+flex&w5=Software+development+best+ > practice&c=5&s=166&.sig=1pMBCdo3DsJbuU9AEmO1oQ> > > Macromedia flex > <http://groups.yahoo.com/gads?t=ms&k=Macromedia+flex&w1=Web+site+design+ > development&w2=Computer+software+development&w3=Software+design+and+deve > lopment&w4=Macromedia+flex&w5=Software+development+best+practice&c=5&s=1 > 66&.sig=OO6nPIrz7_EpZI36cYzBjw> > > Software development best practice > <http://groups.yahoo.com/gads?t=ms&k=Software+development+best+practice& > w1=Web+site+design+development&w2=Computer+software+development&w3=Softw > are+design+and+development&w4=Macromedia+flex&w5=Software+development+be > st+practice&c=5&s=166&.sig=f89quyyulIDsnABLD6IXIw> > > > > > > ________________________________ > > YAHOO! 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