m_chotin
Mon, 26 Mar 2007 14:30:03 -0800
Thanks, we've filed a bug. In the future you can submit these kinds of issues to http://www.adobe.com/go/wish as well.
Matt
--- In flexcoders@yahoogroups.com, "Rod Perkins" <[EMAIL PROTECTED]> wrote:
>
> I encountered a problem with FlexBuilder 2.0.1 that stymied me for
> a few days. The compiler was reporting "An internal build error has
> occurred. Please check the Error Log." The error was not attached
> to any specific line number within my code. This was after several
> changes to my program which I judged to be cosmetic changes.
>
> My first problem was that I could not locate the Error Log the
> message referred to, and there was little information available on
> the web on this error.
>
> I had a similar problem a few days ago and got advice to re-installl
> my Flex environment. Fearing a recurring meltdown of my Flex
> environment and wanting to avoid another re-install, I retraced
> my "cosmetic" changes and discovered the problem was using an If
> statement to skip a code block containing trace statements,
> effectively commenting out the code.
>
> I extracted a simple Actionscript 3.0 example that illustrates the
> problem:
>
>
> package
> {
> import flash.display.Sprite;
> import flash.events.*;
>
> public class BuildError extends Sprite
> {
> private function netStatusHandler( event :
> NetStatusEvent ):void
> {
> var flvVideo : Object = null;
>
> // This line is used to skip the control block based on the
> Boolean
> if (true)
> {
> // This line will print "<><> netStatusHandler: null"
> trace("<><> netStatusHandler: " + event );
>
> // This if statement causes the compiler problem.
> // To trigger the problem:
> // 1. Change the previous "if (true)" to "if
> (false)". This
> // will cause the Problem window to report "An
> internal build error
> // has occurred. Please check the Error Log."
> // 2. A secondary problem is that if the "if
> (flvVideo != null)" line
> // is changed to "// if (flvVideo != null)",
> effectively commenting out only
> // the if statement, the internal error is
> removed, and the problem
> // area now reports "1131: Classes must not be
> nested".
> if (flvVideo != null)
> {
> trace( "..." + flvVideo.videoWidth + "," +
> flvVideo.videoHeight );
> }
> }
> }
>
> public function BuildError()
> {
> netStatusHandler( null );
> }
> }
> }
>
>
> Needless to say, this should not generate any errors whatsoever, or
> cause a shutdown of the compilier. Additionally, the generated
> error message should be descriptive, and the error log is to find.
>