Well, that's just it. I don't have a mouseMove event as I'm trying to test when the mouse is not over a flash container. MouseMove is not heard by this window unless inside of the window...
Unless someone knows how to listen to something crazy like System.system MouseMove.... ?? --- In flexcoders@yahoogroups.com, <[EMAIL PROTECTED]> wrote: > > Maybe checking the Array from "getObjectsUnderPoint" could help you, inside a MouseEvent.MOUSE_MOVE event. > > -- Keith H -- > > > > > ---- Matt Maher <[EMAIL PROTECTED]> wrote: > > Is there a class or object out there that I can get reference to the > > mouse no matter where it is? I can't seem to find anything. > > > > I have an AIR app with multiple native windows. I want to show things > > in those windows while the mouse is over them, but not show them when > > the mouse is elsewhere. > > > > I have implemented the normal mouseOver mouseOut stuff but it's very > > easy to get into a scenario where mouseOut doesn't get called (another > > non-air window overlapping the air window for example). So I think I > > need to implement some form of collision detection in reverse. I think > > running a timer once I show things in the window (with mouseOver) to > > test to make sure the mouse is still within the boundaries of said > > window. But I cannot seem to get reference to the mouse without an > > event. And as far I know events are not broadcast into AIR when they > > occur outside of AIR (as far as I have been able to replicate at least). > > > > Can someone steer me a bit here? I HAVE found the "deactivate" event on > > a native window. At least if the user clicks somewhere else then I can > > handle that... > > >