On Fri 13 April 2007 10:31, Vivian Meazza wrote: SNIP > Yes - this is Mathias' business, I really can't comment, except to say that > I would be surprised if there were anything much wrong with his code, and > certainly not his mathematics. > > > Have I missed anything? > > Yup - if it ain't broke don't fix it. > > Now back to something which is totally broken - AIBallistic and Submodels. > That is a complete mess here with _apparently_ hundreds of ballistic > objects not being removed when their life expires which causes FG to slow > to a crawl. I just love fixing things which used to work. And it looks as > if I won't get around to it until next week at the earliest, and it might > not be until the week after. > > Vivian >
Hello Vivian, Csaba I am a TACAN user, with Tankers and Carriers, (mainly developing French Navy Aircraft models) i have read with interest that long conversation. I can say, the existing TACAN system, which has been implemented and improved by Vivian suit to me, it is very simple to use and cover every requests. Many thanks to Vivian who has spend so many hours on it . I feel only one useful development which could come, it is out of TACAN development but involve AI/MP system, i mean the carriers which could be part of an external AI system (not user dependent) in order to give to every navy pilots, on line, the same carriers position, and so, to give the pleasure to land/take off all together to/from the same place. Regards -- Gérard ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

