Hi,
On Friday 20 April 2007, Olaf Flebbe wrote:
> I had the chance to get a small lecture on OSG. I tried out anisotropic
> filtering for improving the look of the runways. IMHO the result is
> amazing.
>
> Compare yourself -- have a look the markings on the runway:
>
> http://www.oflebbe.de/oflebbe/FlightGear/withoutfilter.jpg
>
> http://www.oflebbe.de/oflebbe/FlightGear/with8filter.jpg
>
> Without any drop in framerate ...
>
> Filtering can be switch on and controlled as per SGMaterial.
> 1. == default off
> Please note that only powers of two are valid.
I have applied that as is, but I am very open for improvements in the way it
could be configured.
Also note that we only filter runway textures in this way not all possible
textures. That might already cover many concerns with any possible framerate
impact ...
Greetings
Mathias
-------------------------------------------------------------------------
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
_______________________________________________
Flightgear-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/flightgear-devel