Melchior FRANZ wrote:

> The only example that uses this is Alexis' KNID airport. Hangar 1 has
> a door that opens when you taxi right in front of it, and it closes
> again when you move away. Though, for performance reasons, the scenery
> shouldn't be overloaded with such active objects, it would be nice to
> see more of them.

Is animation of such static objects coupled with some sort of LOD
mechanism ?

        Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--------------------------------------------------------------------------

-------------------------------------------------------------------------
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
_______________________________________________
Flightgear-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to