On Sat, 2007-05-12 at 11:06 -0500, James Palmer wrote:
> Thanks for the input Harald.
>
> -I'm going more away from Solution #2 and more toward Solution #1.
James,
Correct me if I'm wrong, but doesn't Solution #1 require the server to
run the FDM therefor preventing anyone but the server owner from
adjusting the FDM at all? Also if the server owner doesn't / won't add
new FDMs we're stuck with using whatever FDMs they feel like adding?
While this may be a good thing from a gaming perspective I believe it
would be a very bad thing from an overall open source/flightgear
perspective. There are several interesting military aircraft available
for FGFS that either aren't GPL-able or not part of the base package for
other reasons.
How will this scale when we have 20+ aircraft flying around each
spawning multiple sub-models/AI aircraft the server is also responsible
for tracking?
The number one rule for any pilot (fighter or otherwise) is:
FLY THE AIRPLANE
If you don't (can't) do that nothing else matters. Offloading the FDM
to another computer subject to server lag is not a good idea.
Thanks,
Ron
-------------------------------------------------------------------------
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
_______________________________________________
Flightgear-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/flightgear-devel