That should not be necessary. The aircraft configuration file only needs to be consistent within itself. The structural frame is used for the location of engines, landing gear, empty-weight CG, etc. There is also a point called the visial reference point (typically the nose of the aircraft) that is defined as a known reference point for the 3D modeler. The 3D model need not have any particular coordinate frame origin, to the best of my recollection, though there is an offset that is specified in another file (the -set file?).
The point is, do NOT change the aircraft configuration file in order to place the aircraft in the scene properly. Jon > I noticed the 737's wheels were "floating" above the ground > and decided to tweak it. In the process, I discovered that > the gear, engines, CG, etc were all defined to be about 9 > meters behind the 3D model. > > The linked patch adds a 9.04 meter offset on X in > Models/737-300.xml and adds contact points at the tail, > belly, nose, engines and wingtips in 737.xml. > > This model is in the base distribution package so please > check my work :) > > Patch courtesy of fg_submit: > http://139.78.95.188/flightgear/737-300/ > > > -- > Reagan Thomas ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

