James Turner wrote

 
> On 31 Dec 2008, at 11:28, Yon Uriarte wrote:
> 
> >   I havent "cvs update"d in a few days, but merging both
> > the "use OpenThreads atomic" and "use display lists for
> > shader trees" would benefit win32 users and general fps.
> >
> >  I'll see if I can merge soon and repost a patch.
> 
> I've tested both locally, and found no problems, but I'm on Mac - and
> since they're optimisations (important ones, for sure), it'd be good
> to get some assent from a Windows user (or several) that both patches
> are okay - it'd be frustrating for everyone to post a 1.9.1 that fixes
> the black boxes but introduces another regression. Most people do run
> with random objects enabled, after all.
> 
> Not that I don't think both patches are good, but there's quite  a
> clamour for a more stable version 'soon' - throwing performance
> patches in to a bug-fix release seems like asking for trouble.
> 
> (I've said such things in work situations before and been over-
> ruled... but I've also been the person pressing to include a 'safe'
> fix that promptly blew up...)
> 

As a Windows user, I would be delighted to test the "other" patch, if you
would pint me at the appropriate place. I've rather lost contact with the
succession of Yon's patches.

Vivian



------------------------------------------------------------------------------
_______________________________________________
Flightgear-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to