James Turner wrote > On 31 Dec 2008, at 11:28, Yon Uriarte wrote: > > > I havent "cvs update"d in a few days, but merging both > > the "use OpenThreads atomic" and "use display lists for > > shader trees" would benefit win32 users and general fps. > > > > I'll see if I can merge soon and repost a patch. > > I've tested both locally, and found no problems, but I'm on Mac - and > since they're optimisations (important ones, for sure), it'd be good > to get some assent from a Windows user (or several) that both patches > are okay - it'd be frustrating for everyone to post a 1.9.1 that fixes > the black boxes but introduces another regression. Most people do run > with random objects enabled, after all. > > Not that I don't think both patches are good, but there's quite a > clamour for a more stable version 'soon' - throwing performance > patches in to a bug-fix release seems like asking for trouble. > > (I've said such things in work situations before and been over- > ruled... but I've also been the person pressing to include a 'safe' > fix that promptly blew up...) >
As a Windows user, I would be delighted to test the "other" patch, if you would pint me at the appropriate place. I've rather lost contact with the succession of Yon's patches. Vivian ------------------------------------------------------------------------------ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

