* [EMAIL PROTECTED] (Curt Olson) [2002.02.13 12:51]:
> Alex Perry writes:
> > One of the original reasons for the preferences file (and heirarchy) is
> > exactly Christian's point.  Last time we had this discussion (or whatever
> > you want to call it 8-) the conclusion was that the aircraft should either
> > * Appear on the runway as though told to position-and-hold (which implies
> >   takeoff flaps setting, for example) and just waiting to apply power.
> > * Appear in a parking area.  For example, tiedown chains may be attached
> >   at that future time when we can simulate how an aircraft taxies like that.
> > 
> > Each situation should correspond to a clear breakpoint between pages of the
> > checklist.  For the former, the checklist is closed, and for the latter,
> > the pilot is just turning over from pre-takeoff to takeoff and (in the
> > presence of an instructor) reading ahead a little bit to engine failure grin.
> 
> What I've seen done in more advanced sims is for the operator gui to
> provide a set of positioning options such as:
> 
>   - at gate
>   - position and hold
>   - 3 mile final
>   - 7 mile final
>   - etc.
> 
> Perhaps after 0.7.9 we need to find someone to take a look at setting
> up these various preset positions.  It would also be nice to be able
> to 'reset' yourself at any of these common positions at any time.

I've been meaning to bring this up for a while, but I've always wondered
why we don't have a --runway-id= option so we can choose which runway we
start on.  Just a thought...
-- 
Cameron Moore
/ Why do people without a watch look at their \
\   wrist when you ask them what time it is?  /

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