Here's the code and textures.  The code (panel*.?xx) goes into the src/Cockpit
directory.  The rest (c172 and c310 directories) go into their respective
corresponding directories under $FGFSBase/Aircraft.

Let me know how it works, especially with the lower video memory cards:

http://www.spiderbark.com/fgfs/tiledpanel-021902.tar.gz

Note that the xmls are designed to be used with prior code without failing so
if you want to speed things up a very small bit it's ok to delete the
definition for the old background texture.   If you have texture memory
problems, try deleting the last couple "multibackground" entries in the XML
for the panel you are using.  This will get rid of the right side of the panel
which is normally hidden (and doesn't have any instruments on it yet anyway).

Best,

Jim

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