"Curtis L. Olson" <[EMAIL PROTECTED]> said:

> This would work best if we put the panel into a different scene graph
> from everything else:
> 
>   setclipplanesforworld();
>   ssgCullAndDraw(world);
> 
>   setclipplanesforpanel();
>   ssgCullAndDraw(panel);
> 

Does this make sense?  Setting up a seperate scene graph?  Perhaps it should
be called "cockpit" so that a 3d cockpit can be added.  Now I just have to
figure out where to start :-)  Time to look at those ssg examples.

Best,

Jim

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