Sure, you could use it to graph the value of any flight gear property
over time ... not just FDM values.  This could be useful for all sorts
of stuff ... debugging panel actions, 3d model animations, environment
modeling, etc.

Curt.


Jim Wilson writes:
> Sounds like it'd be useful for debugging aircraft and autopilot configs too.
> 
> Best,
> 
> Jim
> 
> "Curtis L. Olson" <[EMAIL PROTECTED]> said:
> 
> > Tony Peden writes:
> > > In my day job, my own experience has been that
> > > real-time plotting is useful when you know exactly
> > > what you are looking for and you only need to see a
> > > limited number of parameters.  The rest of the time,
> > > recording the data and plotting after the fact works
> > > out to be better.
> > > 
> > > That said, it *would* be a very cool thing to be able
> > > to do.   
> > 
> > Yes, this would be no substitute for data logging and post processing,
> > but if you know what you are looking for, I do think it could be
> > useful.
> > 
> > The immediate thing that comes to my mind is this:
> > 
> > As a side project I'm working on integrating a 'commercial' fdm with
> > FlightGear via a network interface.  One of the things this code
> > supports is control loading.  The hardware guys are chomping on the
> > bit wanting to know what range of values the software is going to kick
> > out.
> > 
> > Something like a quick and dirty embedded graphing program would be
> > pretty nifty.
> > 
> > "cout" probably works just as well, but it's not as pretty. :-)  And
> > once you had the basic graphing mechanism in place, it would be
> > trivial to let the user specify which property(ies) to graph.
> > 
> > Maybe we could even hook up the GUI prop-picker to specify which
> > values we want rather than forcing the user to type them all in.
> > 
> > FWIW, I think it's important for the FDM guys to frequenty fly their
> > code in real time.  In real time with visuals attached, various
> > incorrect effects and behaviors can really jump out at you ... stuff
> > that you'd never notice when looking through tabular data, or even a
> > graph.  Sometimes the trend is correct, but the scale or the sign is
> > way off.
> > 
> > I would think that being able to fly in real time, and see some
> > key graphical data output would be an immensly useful debugging tool.
> > 
> > For instance, nosing over the c310 causes it to go into an infinite
> > acceleration cycle.  Hmmm I wonder of that is drag related?  Ok, pop
> > up a live graph of thrust, nose over, watch the graph with everything
> > else going on.  Nope, drag looks good.  I wonder if it's thrust
> > related.  Oooo, look at that thrust go off the chart ... ok now let's
> > graph some individual propellor/engine parameters ... etc. etc.
> > 
> > That's how my mind works anyway ... :-)
> > 
> > Curt.
> > -- 
> 
> 
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-- 
Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
Twin Cities    [EMAIL PROTECTED]                  [EMAIL PROTECTED]
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

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