Jim Wilson <[EMAIL PROTECTED]> said: > This patch creates a seperate scene graph for the cockpit. The near plane is > only moved up when in the interior (pilot) view. This is because with > rounding (I presume) it the visible ground is a bit up higher than it is with > the older nearplane setting. Not much, but it is enough to bury the wheels.
Does anyone know if this effect is consistant between video cards? What I see is the runway at about the level of the bottom of the panel, just below the flaps control (when using the patch for a seperate cockpit scene graph). If it is, I could make a model transformation "correction" configurable, otherwise a fixed value would do. Please test this if you can and let me know what you see. > Files: > Whole files: http://www.spiderbark.com/fgfs/cockpitsg-20020327.tar.gz > Diffs: http://www.spiderbark.com/fgfs/cockpitsg-20020327.diffs.gz Thanks, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel