Hi David, > Just about any information you want is available in the property > tree. There's an interactive GUI browser built into FlightGear -- > choose "Properties" from the "View" drop-down menu.
How do I have to imagine this property tree, I mean how is it realized in memory (C++) and what kind of things are stored in it? Is it something like an interface between different parts of FGFS? Best regards Alexander _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel