Flight Gear was originally written in C. I was one of those who urged adoption of C++ to take advantage of the features that the language offered, including the STL (standard template library.) Since then the various contributors seem very pleased with the change. While it is always possible to write very good code in C, C++ has encouraged better coding and attracted some considerable talent to the group to boot.
I hope that you are encouraged to study C++ coding. There are many benefits, not the least of which seems to be a tendency to write cleaner, more reliable code. Despite the fact that bad code can be found anywhere in this project, there are a lot of very good examples as well. Regards, Charlie H. Arnt Karlsen wrote: > On Thu, 25 Apr 2002 23:11:25 -0500, > Michael Selig <[EMAIL PROTECTED]> wrote in message > > ..why _is_ FG written in C++ and not C? > > ... > ..oh yeah, I the newbie do see the merits of inertia. ;-) > Actually, this group has surprised me in its willingness to consider alternate schools of thought - more so than any other group I've ever worked with. The rule seems to be, that if you come up with a better approach that it is highly likely to be adopted. Beware, however. The combined experience base is tremendous and they've likely seen just about any downside there is to any good idea. This group can be a real education. Regards, Charlie H. -- "There are two major products that come out of Berkeley: LSD and UNIX. We don't believe this to be a coincidence." - J. Anderson _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel