Jim Wilson writes:

 > Maybe anti-aliasing would fix the problem, but it seems that the
 > only reasonable way to get rid of this is to make the cockpit a
 > special case model and overlay it after all the scenery, etc. is
 > rendered (without the position/orientation transformations).  On
 > the other hand I'm not sure that this is a good idea as a perfectly
 > stable cockpit that does not jitter at all wouldn't be realistic
 > either.

This is a problem that will diminish in the future with
higher-resolution displays.  One pixel in current resolutions is still
too big a minimum step, so jittering is noticeable.


All the best,


David

-- 
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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