> >I'm sure Dave would appreciate extra eyes trying to find the bugs.
> >Eventually, we'll want to actually fly the other planes using an
> >FDM/autopilot combination so that they respond realistically to wind,
> >temperature, and so on.
> 
> I personally think that fdm/autopilot is overkill given that they're dots
> in the sky unless you're illegally close.

I really think you should use FDM instances for the AI traffic ...
(1) So differenty types of aircraft will be handled correctly
(2) So slips, wind drift corrections and turbulence will happen right
(3) So we can use one autopilot interface and one FDM interface for both
(4) So the AI aircraft can merge nicely with multiplayer support


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