From: "William L. Riley" <[EMAIL PROTECTED]> > On Tuesday 22 October 2002 03:32 pm, Curtis L. Olson wrote: > > One thing you could play with is this: > > > > Find line #493 in src/Objects/matlib.cxx > > > > tex_name = gen_taxiway_dir_light_map( 20, 20, 235, 155 ); > > > > Change the last number (155) which is the overall alpha for the light > > to a higher value. The number can be in the range of 0 -> completely > > transparent to 255 -> completely opaque. The larger the number (up to > > 255), the more visible the lights should be. You might try 200 for > > starters and then increase to 255. > > I changed the alpha up to 255 in matlib.cxx as suggested and can now see them > fairly well. Are these single pixel lights? Maybe it is my Acer monitor that > is the problem. ;)
I also find all runway/taxyway light very dim when seen from close. At a distance, it is the fact that they are all close together that makes the whole correctly bright. As points have no dimension, or at least a size that is not dependant of the distance, we can hardly see a light alone, only rows. Would it be possible to add dimensions to lights, that is, make them with triangles in fill mode ? Cheers, -Fred _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel