Paul Deppe writes:
> > >
> > > When compiling CVS simgear/sky/clouds3d I am getting numerous warnings:
> > > "WIN32 redefined", "initialization from int to float", "... is
> > implicitly a
> > > typename",  and many others, and finally the following error
> > when compiling
> > > SkyTextureState.cpp:
> >
> > > SkyTextureState.cpp:94: `glActiveTextureARB' undeclared (first use this
> > >    function)
> 

I think the problem stems from <GL/gl.h> being included before "extgl.h"

Note <GL/glu.h> and <GL/glut.h> both include <GL/gl.h> so "extgl.h"  must 
precede these also

Norman


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