On Wednesday 18 June 2003 04:32, Martin Spott wrote: > Melchior FRANZ <[EMAIL PROTECTED]> wrote: > > $ fgfs --lon=-122.40 --lat=37.79 --heading=320 --altitude=500 > > --aircraft=ufo > > Thanks, this shows the buildings as expected. Now I understand the matter: > The HUD coordinates display degree and minute (the latter with decimals) - > not degrees with decimals as I expected, > > Martin.
Something I learned to start doing is to look into the properties to get the longitude and latitude... plus the altitude (divided by 3.28 (I think)). It gives the long. lat. in same format as used in the OBJECT line in the stg files. In the menu (F10) it's under File > Browse Internal Properties > position That trick I learned from the list here and it really helps when I want to place a building in the scenery. Now if I could find something similar that would tell me which tile I'm in as far as scenery goes. I can find it in the log file, but if it was in the properties tree (which it could very well be), it would make it a whole lot easier ;) Re's! WillyB _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel