Matt Fienberg writes:
> 
> 
> David Megginson wrote:
> 
> > [EMAIL PROTECTED] writes:
> >
> >  > What way does Flightgear use?
> >  > Static tables or real time calculations or something other?
> >
> > Both, sort-of.  Unlike X-Plane, FlightGear does not limit you to a
> > single type of physics engine.  JSBSim works with static coefficients,
> > and YASim works with geometry.
> 
> I happened to come across the following article, and kept thinking about
> its application to flightgear.  I wonder if this is the foundation beneath
> YASim?
> 
>     http://www.aa.washington.edu/faculty/eberhardt/lift.htm

YASim airplanes start flying really crappy if you try to go inverted.
If you don't believe me, just try taking the 747 on 100' AGL inverted
pass over SFO. :-)

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
Twin Cities    curt 'at' me.umn.edu             curt 'at' flightgear.org
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

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