Matt Fienberg writes: > > > David Megginson wrote: > > > [EMAIL PROTECTED] writes: > > > > > What way does Flightgear use? > > > Static tables or real time calculations or something other? > > > > Both, sort-of. Unlike X-Plane, FlightGear does not limit you to a > > single type of physics engine. JSBSim works with static coefficients, > > and YASim works with geometry. > > I happened to come across the following article, and kept thinking about > its application to flightgear. I wonder if this is the foundation beneath > YASim? > > http://www.aa.washington.edu/faculty/eberhardt/lift.htm
YASim airplanes start flying really crappy if you try to go inverted. If you don't believe me, just try taking the 747 on 100' AGL inverted pass over SFO. :-) Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities curt 'at' me.umn.edu curt 'at' flightgear.org Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel