Frederic,
Sorry for forgetting to change the subject the first time, I'll leave it so it threads properly.
ima.sudonim at verizon.net a écrit :
> > On Nov 10, 2004, at 6:26 PM, Arthur wrote: > >> Date: Wed, 10 Nov 2004 18:26:04 -0500 >> From: Arthur Wiebe <artooro at gmail.com> >> Subject: Re: [Flightgear-devel] Re: FlightGear on Mac OS X >> To: FlightGear developers discussions >> <flightgear-devel at flightgear.org> >> Message-ID: <ca3422f10411101526416b4791 at mail.gmail.com> >> Content-Type: text/plain; charset=US-ASCII >> >> g++ -I/usr/X11R6/include -D_REENTRANT -L/fgfs/lib -o layout-test >> layout-test.o libGUI.a -lsgprops -lsgdebug -lsgstructure -lsgmisc >> -lsgxml -lplibpw -lplibpu -lplibfnt -lplibul -framework GLUT >> -framework OpenGL -framework AGL -framework Carbon -lobjc >> ld: Undefined symbols: >> fntTexFont::load(char const*, unsigned int, unsigned int) >> make[2]: *** [layout-test] Error 1 >> make[1]: *** [all-recursive] Error 1 >> make: *** [all-recursive] Error 1 >> > This is an OpenGL function -- perhaps a 'make clean' in ./src/plib, > ./src/simgear, and ./src/flightgear followed by a rebuild would help? > You might have obj module/lib conflicts as you've tried at least two > build strategies, right? (--with-x and --without-x)
Oops, thanks for catching this...
No, no, fntTexFont::load(char const*, unsigned int, unsigned int) is a plib function, not an openGL one. It is defined as int fntTexFont::load ( const char *fname, GLenum mag, GLenum min ) in plib/src/fnt.cxx
Maybe you have problems with opengl headers and have GLenum not being 'int' ?
-Fred
That's why I was wondering what Arthur's OpenGL framework looked like.
Arthur, at some point you might want to remove all of your changes and see if a standard plib build will work for you.
Whatever happened with your config.sub issue, BTW?
thanks to both of you...
Ima
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