> > I believe you are seeing the results of a new capability that Dave Culp > > added to JSBSim recently. > > Aaah, I sense something: This might be a means to automagically > re-incarnate crashed AI aircraft :-)
Actually I added the reset-after-crash to my OV-10 sim because it will be used by the public, and they will crash often and not know why the crashed airplane is floating under the surface of the earth. I added it to JSBSim, thinking that nobody else wanted subterranean floating airplanes. Here's the code location so you can remove it: See source/src/FDM/JSBSim/JSBSim.cxx in the function named copy_from_JSBSim(), at about line 848: // force a sim reset if crashed (altitude AGL < 0) if (get_Altitude_AGL() < 0.0) { SGPropertyNode* node = fgGetNode("/sim/presets", true); globals->get_commands()->execute("old-reinit-dialog", node); } It uses some pre-existing reset code that I found bound to a key in keyboard.xml. It seems to work well here, although the report of the /fdm/jsbsim property node being cloned after every reset is a problem. You can comment out the code completely, or if you need lat/lon for the crash site you can add that as console output in the above block of code. I'll look into the node cloning today if I get a chance. Dave _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d