I saw that two new features listed in the last release were: - Support for new animations and effects such as heat-haze and chrome. - Added a function that can intersect any arbitrary vector with the loaded scenery and return the hit point.
I seem to have missed the implementation of these two. I'm wondering how I can use them. Does the latter function have a nasal wrapper? If so, what is it called? Josh ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel