I have my own helipad in KSFO since a long time. It put it on some
arbitrary place. Today I looked for a Real Life helipad and added
it to my scenery. I wanted first to commit it, but thanks to
mipmapping effects it simply looked too ugly when viewed from
flat angles. (One would need a way to tell plib not to mipmap
some textures.) Here's a screenshot:

  http://members.aon.at/mfranz/helipad.jpg  [14 kB]

It's modeled pretty exactly after the real thing. If someone
wants to add it to his/her scenery:
go to $FG_ROOT/Scenery/Objects/w130n30/w123n37/, unpack the attached
archive there (has only 850 bytes :-), and make this change to file
$FG_ROOT/Scenery/Objects/w130n30/w123n37/942050.stg:

diff -u -p -r1.2 942058.stg
--- 942058.stg  3 Aug 2004 19:12:50 -0000       1.2
+++ 942058.stg  12 Aug 2006 15:51:16 -0000
@@ -1,5 +1,6 @@
 OBJECT_STATIC KSFO-maint-1-fb.ac -122.377127 37.62647917 0.5 62
 OBJECT_STATIC candlestickpark-fb.xml -122.3838418 37.71570833 1.756719854 0
+OBJECT_STATIC KSFO-helipad.xml -122.39002720 37.62887558 0.9106 332.0

 OBJECT_SHARED Models/Structures/radio-medium.xml -122.434667 37.685194 351.1 0
 OBJECT_SHARED Models/Structures/radio-medium.xml -122.434806 37.687333 377.6 0

That is: add the line that starts with a +.

m.

Attachment: helipad2.tar.bz2
Description: application/tbz

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