I've just added a module with some Nasal debugging helpers. Currently it contains these functions:
debug.dump([<variable>]) ... dumps full contents of variable or of local variables if none given debug.backtrace([<comment:string>]} ... writes backtrace with local variables (similar to gdb's "bt full) debug.exit() ... exits fgfs debug.bt ... abbreviation for debug.backtrace debug.dump() dumps the contents of the given variable to the console. On Unix/Linux this is done with some syntax coloring. For example, these lines var as = props.globals.getNode("/velocities/airspeed-kt", 1); debug.dump(as); would output </velocities/airspeed-kt=1.021376474393101 (DOUBLE; T)> (See first attached image debug1.png for the color version.) The "T" means that it's a "tied" property. The same letters are used here as in the property-browser. The angle brackets seem superfluous, but are usefule because debug.dump() also outputs compound data types, such as vectors and hashes. For example: var as = props.globals.getNode("/velocities/airspeed-kt", 1); var ac = props.globals.getNode("/sim/aircraft", 1); var nodes = [as, ac]; var hash = { airspeed_node: as, aircraft_name: ac, all_nodes: nodes }; debug.dump(hash); yields: { all_nodes : [ </velocities/airspeed-kt=1.021376474393101 (DOUBLE; T)>, </sim/aircraft="bo105" (STRING)> ], airspeed_node : </velocities/airspe ed-kt=1.021376474393101 (DOUBLE; T)>, aircraft_name : </sim/aircraft="bo 105" (STRING)> } for the colorized version see attachment debug2.png debug.backtrace() outputs all local variables of the current function and all parent functions. MS Windows challenged people see no colors. m.
debug1.png
Description: PNG image
debug2.png
Description: PNG image
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