On Wednesday 31 January 2007 19:35, Curtis Olson wrote: > For what it's worth, if someone wanted to adapt one of our existing fdm's > to do automotive vehicle dynamics, that would be a cool thing. I don't > know if it would make sense to do it as an extension to existing code, or > start from scratch. We've got the aerodynamic effects down, but we'd need > to add engine, transmission modeling and add the ability to drive the tires > directly. In my opinion, adding a physics engine that can handle all that and more might actually be a better idea than attacking each of the above problems individually.
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